(IN PROGRESS. Feel free to add on!)
Even though the games seem like nonsense at first glance, there is something hidden underneath that tells a story. Those of us who figured out this message know it well to our hearts and know what this means to us.
BEAT is highly interpreted as Commander Video's body developing before being born.
The background of this level shows a brain being formed, representing Commander Video's body beginning to develop. This brain later observes various objects, such as a train and some trees, representing Commander Video observing the world around him.
The backgrounds of CORE are commonly interpreted as Commander Video's infancy, discovering and exploring the areas around him and later gaining control of his body.
VOID is about Commander Video learning to make friends and interact socially.
SUPER EGO Edit
RUNNER is said to be Commander Video's adult life. It as at this point that Commander Video realizes that the world isn't entirely a happy place to live
Welkin Wonderland Edit
Emerald Brine Edit
Mounting Sadds Edit
The BIT.TRIP Edit
In FATE, Commander Video is once again in pursuit of the deadly Mingrawn Timbletot. CV travels across the vibe line and while he is chasing after Timbletot, he starts to realize the truth and his patience and kindness drain. At the end of fate, Commander Video gets to Timbletot for one final battle. Commander Video defeats Timbletot but at the cost of his life. But it's not over yet, as CV has one last journey.
In FLUX, Commander Video returns to the source. Commander Video reflects back on his life and learns a few lessons along the way.
This background for this level is a reversed version of the background for TRANSITION from a new perspective, representing Commander Video returning home.
Here, the blue planet from the first game is seen. This time, however, the screen goes past the planet revealing blank space. The screen slowly fades to white until one can no longer play, until one commonly seen screen is shown, with a more symbolic meaning; Game Over.